Steven E. Jones
Professor of English
Co-Director, Center for Textual Studies and
Loyola University Chicago
Crown Center 421
1032 W. Sheridan Road
Chicago, IL 60660
Employment and Education
2000-present: Professor of English, Loyola University Chicago
1994-2000: Associate Professor of English, Loyola University Chicago
1988-1994: Assistant Professor of English, Loyola University Chicago
1988: Ph.D., English, Columbia University
1985: M.Phil., English, Columbia University
1983: M.A., English, Columbia University
1980: B.A., Highest Honors, University of Oklahoma
Selected Professional Service and Awards
Co-Director, Center for Textual Studies and Digital Humanities
Co-creator and Co-Editor, Romantic Circles [http://www.rc.umd.edu]
Former Editor, Keats-Shelley Journal (1993-2004)
Former Vice President, Keats-Shelley Association of America (2004-2013)
Founding Steering Committee and Executive Board member, NINES, 2003- [http://www.nines.org]
PI, Romantic Circles High School Project (NEH Technology and Education grant, 1999-2002)
Co-PI, Humanities Research Infrastructure and Tools (NEH Digital Start-Up Grant, 2009-2010)
Advisory and Editorial Boards: The William Blake Archive [http://www.blakearchive.org]; The Wordsworth Circle; Keats-Shelley Journal; Honorary Director, Keats-Shelley Association;
Executive Board, Society for Textual Scholarship, 2009-2013
Co-chair, Modern Language Association Committee for Scholarly Editions, 2011-2013
Selected recent courses:
UCLR 100: Interpreting Literature
English 271: Exploring Poetry
English 288: Nature in Literature
English 338: Studies in the Romantic Period
English 471: Poetry of the Romantic Period
English 415: Media and Culture
English 335: British Literature, The Romantic Period
English 390: Advanced Seminar
Romantic-period British literature and culture,
Textual Studies, Digital Humanities
Books and editions
The Emergence of the Digital Humanities. New York: Routledge, 2013.
Codename Revolution: The Nintendo Wii Platform. With coauthor, George K. Thiruvathukal. Platform Studies series, eds. Ian Bogost and Nick Montfort, MIT Press, 2012.
The Meaning of Video Games: Gaming and Textual Strategies. New York: Routledge, 2008.
Against Technology: From the Luddites to Neo-Luddism. New York: Routledge, 2006.
(Ed.) The Satiric Eye: Forms of Satire in the Romantic Period. New York: Palgrave Macmillan, 2003.
Satire and Romanticism. New York: Palgrave Macmillan, 2000.
Shelley’s Satire: Violence, Exhortation, and Authority. Northern Illinois UP, 1994.
(Ed.) The Bodleian Shelley Manuscripts XVII: Drafts for “Laon and Cythna”. New York: Garland, 1994.
(Ed.) The Bodleian Shelley Manuscripts XV: The Julian and Maddalo Draft Notebook. New York: Garland, 1990.
(Ed.) Mary Shelley’s The Last Man, Romantic Circles, 1996.
Articles and chapters
[in progress] “Controller,” in Debugging Game History: A Critical Lexicon, ed. Raiford Guins and Henry Lowood (MIT Press, forthcoming 2015).
[in progress] “‘To go down, bound’: William Hone and the Materiality of Print Culture.”
[in progress] “Mocking Monuments: The Regent’s Bomb and Regency Satire.”
“New Media and Modeling: Games and the Digital Humanities,” in A New Companion to Digital Humanities, ed. Susan Schreibman, et al. (Blackwell, forthcoming 2014).
“The Print in Regency Print Culture,” Keats-Shelley Journal 61 (2012): 74-81.
“Politics and Satire,” in The Oxford Handbook of Percy Bysshe Shelley, ed. Michael O’Neill and Anthony Howe, with the assistance of Madeleine Callaghan. Oxford: Oxford UP, 2013, 148-62.
“Performing the Social Text; or, what I learned from playing Spore,” Common Knowledge 17:2 (Spring 2011), 283-91.
“Second Life, Video Games, and the Social Text,” PMLA 124:1 (January 2009), 264-72.
“Dickens on Lost: Text, Paratext, Fan-based Media,” The Wordsworth Circle, 38.2 (Winter/Spring 2007), 71-77.
“Combinatoric Form in Romantic-Period Graphical Satire,” in Romanticism and Form, ed. Alan Rawes, New York: Palgrave Macmillan, 2007.
“The Significance of Electronic Poster Sessions,” Inside Higher Ed (March 30, 2006).
“The William Blake Archive: An Overview,” Blackwell’s Literature Compass, 2006. [DOI: 10.1111/j.1741-4113.2006.00331.x].
“Digital Romanticism in the Age of Neo-Luddism: the Romantic Circles Experiment,” Romanticism on the Net, 41-42 (Feb.-May, 2006).
With Neil Fraistat, “The MOO as Arcade: Minimalism, Immersion, and Literary Interpretation,” Text Technology, 13.2 (2004 ).
With Neil Fraistat, “The Poem and the Network,” in John Unsworth, with Lou Burnard and Katherine O’Brien O’Keeffe, eds., Electronic Textual Editing. New York: MLA, 2006.
“Nineteenth Century Satiric Verse,” chapter 19, A Companion to Satire from the Biblical World to the Present. Ed. Ruben Quintero. Blackwell, 2006.
“Satire,” in Romanticism: An Oxford Companion. Ed. Nicholas Roe, Oxford University Press, 2004.
With Neil Fraistat, “Immersive Textuality,” TEXT, Transactions of the Society for Textual Scholarship, 15 (2003), 69-82.
“Lord Byron, Multimedia Artist,” The Byron Journal, 29 (2001), 36-46.
“Net Work in the Virtual Department”, Association of Departments of English Bulletin, 127 (Winter 2001), 51-54.
“‘Supernatural, or at Least Romantic’: the Ancient Mariner and Parody,” Romanticism on the Net, 15 (August 1999).
With Neil Fraistat and Carl Stahmer, “The Canon, The Web, and the Digitization of Romanticism.” Romanticism On the Net, 10 (May 1998).
“Satire and Countersatire in Crabbe and Wordsworth,” The Wordsworth Circle, 29.1 (Winter 1998), 60-67.
“The Book of Myst in the Late Age of Print”, Postmodern Culture, 7.2 (Jan. 1997).
“The Black Dwarf as Satiric Performance,” in Romanticism, Radicalism, and the Press. Ed. Stephen C. Behrendt, Wayne State University Press, 1997.
“Material Intertextuality in Shelley’s Rough Draft Notebooks,” TEXT, Transactions of the Society for Textual Scholarship, 8, 239-47.
“Shelley’s Mask and Brecht’s Zug,” in Shelley, Poet and Legislator of the World. Ed. Betty T. Bennett and Stuart Curran. Johns Hopkins University Press, 1995, 193-200.
“‘Choose reform or Civil War’: Shelley, The English Revolution, and the Problem of Succession,” The Wordsworth Circle, 25.3 (Summer 1994), 145-49.
“Intertextual Influence in Byron’s Juvenalian Satire,” Studies in English Literature, 33.4 (Autumn 1993), 771-83.
“Shelley’s ‘Love the Universe’: The Symposium and Romantic Paganism,” Keats-Shelley Journal, 42 (1993), 80-96.
“Reconstructing Romantic Satire,” American Notes & Queries (April, July 1993), 131-36.
“Apostasy and Exhortation: Shelley’s Satiric Fragments in the Huntington Notebooks,” Huntington Library Quarterly, 53.1 (Winter 1990), 41-61.
“Shelley’s Fragment of a ‘Satire upon Satire’: A Complete Transcription of the Text with Commentary,” Keats-Shelley Journal, 37 (1988), 136-63.
Selected book reviews
The Shadow of Death: Literature, Romanticism, and the Subject of Punishment, by Mark Canuel, Studies in Romanticism, 49.2 (Summer 2010).
Advertising and Satirical Culture in the Romantic Period, by John Strachan, The Wordsworth Circle, 39.4 (2008).
The Melancholy Android: On the Psychology of Sacred Machines, by Eric G. Wilson, The Wordsworth Circle, 37.4 (2006).
Charles Dickens in Cyberspace: the Afterlife of the Nineteenth Century in Postmodern Culture, by Jay Clayton, The Wordsworth Circle, 36.4 (2005).
Writings of the Luddites, ed. by Kevin Binfield, The Wordsworth Circle , 35.4 (2004).
Leigh Hunt: A Life in Letters, by Eleanor M. Gates, Studies in Romanticism (Fall 2002).
Parodies of the Romantic Age, ed. Graeme Stones and John Strachan, 5 vols., Keats-Shelley Journal, 50 (2001), 192-94.
The Complete Poetry of Percy Bysshe Shelley, Vol. I, ed. Fraistat and Reiman, PBSA, 95.2 (June 2001), 260-62.
Print Politics, by Kevin Gilmartin, Modern Philology (February 2000).
Selected presentations and media
Invited lecture, “The Emergence of the Digital Humanities,” Catapult Center for Digital Humanities and Computational Analysis of Texts, Indiana University, Bloomington (November 19, 2013).
Invited lecture, “Games and the Digital Humanities,” Game Studies Research Group lecture series, “Directions in Game Studies,” University of Delaware (November 6, 2013).
Interview (on the Luddites and neo-Luddism) for German public radio, “Technik als Bedrohung? Über alte und neue Maschinenstürmer,” by Christian Möller (Duetschlandradio Kultur, September 18, 2013), http://www.dradio.de/dkultur/programmtipp/zeitreisen/2254678/.
Invited lecture,”The Emergence of the Digital Humanities,” Digital Humanities Summer Faculty Workshop, Northwestern University (August 6, 2013).
“The Emergence of the Digital Humanities,” Digital Humanities conference 2013, University of Nebraska, Lincoln (July 16, 2013).
Invited lecture, “The Emergence of the Digital Humanities,” University of Illinois Chicago (November 28, 2012).
Invited Lecture, “The Emergence of the Digital Humanities,” Illinois Institute of Technology (March 14, 2013).
Roundtable, “Platform Studies,” Society for Cinema and Media Studies (Chicago, March 2013).
Interview (with George K. Thiruvathukal) by Kevin Ohannessian, “The Social Living Room: How Nintendo’s Wii Revolutionized Gaming and What it Means for the Future of Consoles,” Fast Company‘s Co.Create (June 7, 2012), http://www.fastcocreate.com/1680649/the-social-living-room-how-nintendos-wii-revolutionized-gaming-and-what-it-means-for-the-fut.
“The Nintendo Wii and Platform Studies,” roundtable (organized by Mark Sample, “Close Playing: Literary Methods and Videogame Studies,” MLA (Seattle, January 2012).
“Platform Studies and the Construction of Game Space,” panel: “Videogame Spaces and Posthuman Agents,” SLSA conference (Kitchener, Ontario, Canada, September 2011).
“The Object of Platform Studies: The Nintendo Wii” (with George K. Thiruvathukal), Digital Humanities Conference (Stanford University, June 2011).
“The Print in Regency Print Culture,” Keats-Shelley Association Symposium (New York, May 14, 2011).
Invited lecture. “The Network is Everting: The Digital World and The Humanities,” DePaul University Humanities Center (April 12, 2011).
“The Object of Platform Studies: Relational Materialities and the Social Platform” (with George Thiruvathukal), STS (Society for Textual Studies) conference (Penn State U., March 18, 2011).
Inited Keynote lecture, “Building Communities in the Digital Age,” Oakton Community College Faculty Retreat (January 2011).
“Politics and Prints in English Romantic Poetry,” MLA (Los Angeles, January 2011).
Invited panel presentation, “Luddism and Cybernetic Revolt,” Doomsday Film Festival and Symposium, Spectacle Theater (Brooklyn, N.Y., December 11, 2010).
“Creative Engagement with Creative Works,” poster session (with George K. Thiruvathukal and Pedro Alarcon) Digital Humanities Conference (King’s College London, July 2010).
Invited lecture, “Codename: Revolution: The Nintendo Wii Platform,” GDX (Game Developers’ Exchange), Savannah College of Art and Design (April 16, 2010).
“Twitterature: Literary Classics in 21st Century Lingo,” video interview by Mari Fagel for Medill Reports Chicago (Northwestern University Journalism), January 21, 2010. [http://news.medill.northwestern.edu/chicago/news.aspx?id=154380].
“Video Games and the Scholarly Editions of Tomorrow,” MLA (Philadelphia, 2009).
“The Social Text as Digital Gamespace,” Digital Humanities Conference 2009 (University of Maryland (June 2009).
“Performing the Social Text,” Between Text & Performance: A Multidisciplinary Conference (University of Chicago, May 2009).
“Textual Editing and Video Games; Or, What I learned from playing Spore,” Society for Textual Scholarship (New York, March 2009).
“Romantic Circles 2.0,” with Neil Fraistat, NASSR (Bologna, 2008).
“The Meaning of Video Games: A Textual Studies Approach,” Society for Textual Scholarship conference (New York, March 2007).
“Electronic Textual Editing: What’s Next?,” MLA (Philadelphia, 2006).
Co-organizer of pre-conference workshop, “Nineteenth-century Electronic Scholarship in the Era of Web 2.0,” NASSR (Purdue University, 2006).
“This Medium will Metastasize: Videogames and Textual Studies,” MLA (Washington, DC, 2005).
Electronic Journals Poster Session: “Romantic Circles Praxis Series,” MLA (Washington, DC, 2005).
“‘The Corsair’: Lord Byron’s Best-Seller.” National Public Radio interview by Scott Simon. February 5, 2005 [http://www.npr.org/templates/story/story.php?storyId=4487368].
“The MOO as Arcade,” ACH/ALLC conference, Göteborg, Sweden, June 2004; “The MOO as Arcade,” special session: “Interpretive Gaming,” NASSR (New York, August 2003).
Organizer and chair, sub-plenary session, “Digital Textuality and Visual Culture” (speakers: Thomas Beller and Bradford Paley), Society for Textual Scholarship conference (New York, March 2003).
Organizer and chair, special session: “Digital Futures: Competing Paradigms for Computing in the Humanities;” paper: “Critical Gaming: The Third Way of Humanities Computing,” MLA (New York, 2002).
Lecture and demo. (with Neil Fraistat), “Immersive Textuality,” Harvard Area Romanticists seminar, Harvard University (19 March 2003); (with Neil Fraisat) University of Colorado Humanities Center (19 April 2002); The Franke Institute for the Humanities, University of Chicago (22 October 2001).
Panel and workshop, “Digital Romanticism,” NASSR (Seattle, August 2001).
Plenary lecture, with Neil Fraistat: “Immersive Textuality,” Society for Textual Scholarship conference (New York, April 2001).
Invited lecture, “Re-purposing Publishing: The Romantic Circles Project,” Clemson University Symposium (April 2001).
“The Spatialization of Text and the Textualization of Space: Editing the MOO,” MLA (Washington, D.C., 2000).
Networked demo., with Neil Faistat, Paul Martin, Carl Stahmer: “Making Literary Knowledge online,” NCTE (Milwaukee, November 2000).
Invited lecture: “Lord Byron, Multimedia Artist,” BBC concert series (Nottingham, UK, October 2000).
Plenary address, ADE Midwest: “Net Work in the Virtual Department” (Chicago, June 2000).
Association for Computers and the Humanities
Modern Language Association
Society for Textual Scholarship
North American Society for the Study of Romanticism
Keats-Shelley Association of America