electronic poetry

concepts:

constraints (C20 history: surrealism, oulipo); algorithmic vs. aleatory techniques

gamelike; N. K. Hayles: “dynamic heterarchy” of machine-human interaction, characterized by “recursive feedback and feedforward loops.”

publish, animate, hyperlink, (co-) generate


collections:

Electronic Literature as a Model of Creativity and Innovation in Practice: https://elmcip.net

ELO: http://collection.eliterature.org


examples:

Dakota: http://www.yhchang.com/DAKOTA.html

The Dreamlife of Letters: http://collection.eliterature.org/1/works/stefans__the_dreamlife_of_letters/dreamlife_index.html

PoEMMs: http://www.poemm.net

Between Page and Screen: http://www.betweenpageandscreen.com

Soundpoems: http://joerg.piringer.net/index.php?href=soundpoems/soundpoems.xml&mtitle=sound

Oulipoems: http://collection.eliterature.org/1/works/niss__oulipoems/menu.html

New York Times Haiku Generator: http://haiku.nytimes.com

The Deletionist: http://thedeletionist.com

Sea and Spar Between: https://nickm.com/montfort_strickland/sea_and_spar_between/

Montfort reading from #!: http://counterpathpress.org/nick-montfort

A Slow Year: https://vimeo.com/9592601

Separation: http://collection.eliterature.org/2/works/abrahams_separation/separation/


two platforms/tools:

Twine: https://twinery.org

Processing programming language (example): http://learningprocessing.com/examples/chp17/example-17-06-textbreakingup